Chris Crawford on game design / Chris Crawford.
Material type: TextPublication details: Indianapolis, Ind. : New Riders, 2003Description: xi, 476 p. : ill. ; 24 cmISBN: 0131460994 (pbk.); 9780131460997 (pbk.)Other title: On game designSubject(s): Computer games -- Design | Computer games -- ProgrammingDDC classification: 794.81526 LOC classification: QA76.76.C672 | C73 2003Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 C73 2003 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035625 |
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
No cover image available | No cover image available | |||||||
QA76.76.C672 C39 2007 c.1 Microsoft XNA game studio creator's guide : | QA76.76.C672 C43 2004 c.1 AI game development : | QA76.76.C672 C66 2016 c.1 Sam's teach yourself Unreal engine 4 game development in 24 hours / | QA76.76.C672 C73 2003 c.1 Chris Crawford on game design / | QA76.76.C672 C74 2010 c.1 Unity 3D game development by example : | QA76.76.C672 C74 2010 c.2 Unity 3D game development by example : | QA76.76.C672 C76 2002 c.1 3D game programming with DirectX 8.0 / |
Includes index.
There are no comments on this title.