Windows game programming with Visual Basic and DirectX / Wayne S. Freeze.
Material type: TextPublication details: Indianapolis, Ind. : Que, 2002Description: x, 394 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 0789725924 (pbk.); 9780789725929 (pbk.)Subject(s): Microsoft Visual BASIC | DirectX | Microsoft Windows (Computer file) | Computer games -- ProgrammingDDC classification: 794.815268 LOC classification: QA76.76.C672 | F74 2002Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APU Library CD-ROM Shelf | CD-ROM | KL-PL-02-59-2 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035822 | |
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QA76.758 .V66 1990 c.2 Prototyping : | QA76.76.C672 E54 2001 c.1 Beginning Direct3D game programming / | QA76.76.C672 F74 2002 c.1 Windows game programming with Visual Basic and DirectX / | QA76.76.C672 F74 2002 c.2 Windows game programming with Visual Basic and DirectX / | QA76.76.C672 F75 2003 c.1 Online game interactivity theory / | QA76.76.C672 G36 2001 c.1 Game programming gems 2 / | QA76.76.C672 L36 1999 c.1 Tricks of the Windows game programming gurus : |
Includes index.
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