Asia Pacific University Library catalogue


Practical rendering and computation with Direct3D 11 / Jason Zink, Matt Pettineo, Jack Hoxley.

By: Zink, JasonContributor(s): Pettineo, Matt | Hoxley, JackMaterial type: TextTextPublication details: Boca Raton : CRC Press, c2011Description: xvi, 631 p. : ill. ; 25 cmISBN: 9781568817200 (hbk.)Subject(s): Direct3D | Rendering (Computer graphics) | Three-dimensional display systemsDDC classification: 006.6836 LOC classification: T385 | .Z56 2011Summary: "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--
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Includes bibliographical references and index.

"This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"--

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