Asia Pacific University Library catalogue


Schwab, Brian.

AI game engine programming / Brian Schwab. - 2nd ed. - Boston, MA : Course Technology, Cengage Learning, c2009. - xxx, 710 p. : ill. ; 24 cm. + 1 CD-ROM (3 4/3 in.).

Includes bibliographical references and index.

9781584505723 (pbk.) 1584505729 (pbk.)

2008938147


Computer games--Programming.
Artificial intelligence.

QA76.76.C672 / S39 2009

794.81526 / SCH 2009