Asia Pacific University Library catalogue


Eberly, David H.

3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. - 2nd ed. - Amsterdam ; Boston : Elsevier/Morgan Kaufmann, c2007. - xxii, 1018 p. : ill. (some col.) ; 25 cm. + 1 CD-ROM (4 3/4 in.) - Series in Interactive 3D Technology. .

Includes bibliographical references and index.

9780122290633 (hbk.) 0122290631 (hbk.) 0123736684 (CD-ROM) 9780123736680 (CD-ROM)

2010286029


Computer graphics.
Computer games--Programming.
Three-dimensional display systems.
Real-time programming.

T385 / .E24 2007

006.66 / EBE 2007