Asia Pacific University Library catalogue


Cyberpsychology : (Record no. 383137)

000 -LEADER
fixed length control field 03792cam a2200301 i 4500
001 - CONTROL NUMBER
control field 19466962
003 - CONTROL NUMBER IDENTIFIER
control field APU
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200811095006.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 170127s2017 enka b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2016049413
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781107500556 (pbk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 1107500559 (pbk.)
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Transcribing agency DLC
Modifying agency WAN
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.9.H85
Item number N67 2017
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 004.01/9
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Norman, Kent L.
9 (RLIN) 45967
245 10 - TITLE STATEMENT
Title Cyberpsychology :
Remainder of title an introduction to human-computer interaction /
Statement of responsibility, etc Kent L. Norman.
250 ## - EDITION STATEMENT
Edition statement 2nd edition.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Cambridge, United Kingdom ;
-- New York, NY, USA :
Name of publisher, distributor, etc Cambridge University Press,
Date of publication, distribution, etc 2017.
300 ## - PHYSICAL DESCRIPTION
Extent xi, 544 pages :
Other physical details illustrations ;
Dimensions 26 cm
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
505 8# - FORMATTED CONTENTS NOTE
Formatted contents note Machine generated contents note: Part I. Fundamentals: 1. Introduction: importance, implications, and historical perspectives; 2. Fundamentals: biological and technological bases; 3. Theoretical approaches: models and metaphors; 4. Research: modes and methods; Part II. Systems: 5. Sensory-motor interfaces: input and output; 6. Virtual environments; 7. Learning and memory, transfer and interference; 8. Thinking and problem solving; 9. Language and programming; Part III. Relationships: 10. Individual differences: people, performance, and personality; 11. Motivation, emotion, and affective computing; 12. Social media and interpersonal relations; 13. Cyberpathologies and cybertherapies; Part IV. Applications: 14. Automation and artificial intelligence; 15. Assistive technologies; 16. Video games and entertainment; 17. Technology and education; 18. Cybersecurity; 19. The future: the ultimate human-computer interface.
520 ## - SUMMARY, ETC.
Summary, etc "This textbook provides a comprehensive overview of the human-computer interface in clear, non-technical language, making it an ideal introduction for students of both psychology and computer science. Covering the past, present, and future developments in technology and psychology, it combines cutting-edge academic research with engaging illustrations and examples that show students how the material relates to their lives. Topics addressed include: human factors of input devices, and the basics of sensation and perception; memory and cognitive issues of users navigating their way through interfaces; communication via programming languages and natural speech interaction; cyberpathologies such as techno-stress and Internet addiction disorders; and challenges surrounding automation and artificial intelligence. This thoroughly updated second edition features new chapters on virtual reality and cybersecurity; expanded coverage of social media, mobile computing, e-learning, and video games; and end-of-chapter review questions that ensure students have mastered key objectives"--
520 ## - SUMMARY, ETC.
Summary, etc "Psychology as a science and a discipline must do more than merely acknowledge that we live in a digital environment with computers and automation. It must do more than add a footnote, chapter, or illustration to current texts while perpetuating theories developed in the pre-digital world. Instead, it must rethink its basic theories in every area - from sensory and perception to social and clinical. Fortunately, this is already occurring in many areas. Cognitive science and neuroscience were founded in the digital age, and human factors psychology has embraced the interaction with computers, but some areas have fallen behind. Rather than make too much of this now, instead we will develop and push these areas forward as we go through the successive chapters of this book. In doing so, we will try to cover the full range of psychology"--
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Human-computer interaction.
9 (RLIN) 45968
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Koha item type Book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Invoice number Cost, normal purchase price Total Checkouts Total Renewals Full call number Barcode Date last seen Date checked out Copy number Cost, replacement price Price effective from Koha item type PO number
Not Withdrawn Available   Not Damaged Available for loan Book APU Library APU Library Open Shelf 11/08/2020 EMO I-038276 161.33 3 1 QA76.9.H85 N67 2017 c.1 00017946 21/08/2024 12/08/2024 1 161.33 11/08/2020 General Circulation U-2020/06/1009