Programming an RTS game with Direct3D / Carl Granberg.
Material type: TextSeries: Game development series (Charles River Media (Firm))Publication details: Boston, Mass. : Charles River Media, c2007Description: xxi, 490 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 1584504986 (pbk.); 9781584504986 (pbk.)Subject(s): Direct3D | Computer games -- ProgrammingDDC classification: 794.81536 LOC classification: QA76.76.C672 | G73 2007Online resources: Table of contents onlyItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-34-34 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035266 | |
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 G73 2007 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00029281 |
Includes bibliographical references and index.
Systems requirements: Windows XP; DirectX 9.0c; Graphics card that supports vertexshader and pixelshader version 2.0; 1200 MHz processor; 512 MB RAM.
There are no comments on this title.