3D game programming with DirectX 8.0 / Clayton E. Crooks, II.
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Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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APIIT Library CD-ROM Shelf | CD-ROM | CD-27-57 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00034807 | |
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APU Library Open Shelf | Book | QA76.76.C672 C76 2002 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00028354 |
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QA76.76.C672 C73 2003 c.1 Chris Crawford on game design / | QA76.76.C672 C74 2010 c.1 Unity 3D game development by example : | QA76.76.C672 C74 2010 c.2 Unity 3D game development by example : | QA76.76.C672 C76 2002 c.1 3D game programming with DirectX 8.0 / | QA76.76.C672 C79 2005 c.1 Mobile device game development / | QA76.76.C672 D39 2004 c.1 Beginning C++ game programming / | QA76.76.C672 D52 2007 c.1 The ultimate guide to video game writing and design / |
Includes index.
System requirements for accompanying computer disc: PC: Pentium or higher ; Windows 95 or higher.
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