Game development essentials : an introduction / Jeannie Novak.
Material type: TextPublication details: Clifton Park, NY : Thomson/Delmar Learning, c2008Edition: 2nd edDescription: xxvii, 435 p. : ill. ; 26 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 9781418042080 (pbk.); 1418042080 (pbk.)Subject(s): Computer games -- Design | Computer games -- Programming | Video games -- DesignDDC classification: 794.81536 LOC classification: QA76.76.C672 | N68 2008Online resources: Table of contents onlyItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-34-93 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035447 | |
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 N68 2008 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00028370 |
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QA76.76.C672 M67 2005 c.1 Beginning mobile phone game programming / | QA76.76.C672 M67 2005 c.2 Beginning mobile phone game programming / | QA76.76.C672 M87 2003 c.1 Macromedia flash MX game programming / | QA76.76.C672 N68 2008 c.1 Game development essentials : | QA76.76.C672 N68 2014 c.1 The official GameSalad guide to game development / | QA76.76.C672 N68 2014 c.2 The official GameSalad guide to game development / | QA76.76.C672 P35 2005 c.1 Physics for game programmers / |
Includes bibliographical references and index.
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