Beginning game programming / Jonathan S. Harbour.
Material type: TextPublication details: Boston, MA : Thomson/Course Technology, c2007Edition: 2nd edDescription: xx, 391 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 1598632884 (pbk.); 9781598632880 (pbk.)Subject(s): Computer games -- Programming | Computer graphicsDDC classification: 794.815 LOC classification: QA76.76.C672 | H37 2007Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-34-35 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035340 | |
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 H37 2007 c.1 (Browse shelf (Opens below)) | 1 | Available | 00028293 |
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
QA76.76.C672 G77 2018 c.4 Game engine architecture / | QA76.76.C672 H36 2011 c.1 3D graphics for game programming / | QA76.76.C672 H37 2001 c.1 Pocket PC game programming : | QA76.76.C672 H37 2007 c.1 Beginning game programming / | QA76.76.C672 H37 2007 c.1 Game programming all in one / | QA76.76.C672 H37 2008 c.1 Beginning Java game programming / | QA76.76.C672 H37 2012 c.1 Visual C# game programming for teens / |
Includes index.
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