Unity 3D game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly / Ryan Henson Creighton.
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APU Library Open Shelf | Book | QA76.76.C672 C74 2010 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00035618 | |
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APU Library Open Shelf | Book | QA76.76.C672 C74 2010 c.2 (Browse shelf (Opens below)) | 2 | Available (No use restrictions) | 00028345 |
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QA76.76.C672 C66 2016 c.1 Sam's teach yourself Unreal engine 4 game development in 24 hours / | QA76.76.C672 C73 2003 c.1 Chris Crawford on game design / | QA76.76.C672 C74 2010 c.1 Unity 3D game development by example : | QA76.76.C672 C74 2010 c.2 Unity 3D game development by example : | QA76.76.C672 C76 2002 c.1 3D game programming with DirectX 8.0 / | QA76.76.C672 C79 2005 c.1 Mobile device game development / | QA76.76.C672 D39 2004 c.1 Beginning C++ game programming / |
Includes bibliographical references and index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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