Game physics engine development / Ian Millington.
Material type: TextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston : Morgan Kaufmann Publishers, c2007Description: xxi, 456 p. : ill. ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 012369471X (hbk.); 9780123694713 (hbk.); 012373722 (CD-ROM); 9780123737229 (CD-ROM)Subject(s): Computer games -- Programming | Physics -- Data processingDDC classification: 794.81526 LOC classification: QA76.76.C672 | M55 2007Online resources: Table of contents only | Publisher descriptionItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-36-26 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00034680 | |
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 M55 2007 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00028329 |
Includes bibliographical references (p. 445) and index.
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