Essential XNA Game Studio 2.0 programming / Jim Perry and Allen Sherrod.
Material type: TextSeries: Wordware game developer's libraryPublication details: Plano, Tex. : Wordware Pub., c2008Description: xiv, 537 p. : ill. ; 23 cmISBN: 9781598220551 (pbk.); 1598220551 (pbk.)Subject(s): Microsoft XNA (Computer file) | Computer games -- ProgrammingDDC classification: 794.81526 LOC classification: QA76.76.C672 | P47 2008Online resources: Table of contents onlyItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APU Library Open Shelf | Book | QA76.76.C672 P47 2008 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00028334 |
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QA76.76.C672 P39 2001 c.1 Isometric game programming with DirectX 7.0 / | QA76.76.C672 P43 2009 c.1 Game design foundations / | QA76.76.C672 P43 2009 c.2 Game design foundations / | QA76.76.C672 P47 2008 c.1 Essential XNA Game Studio 2.0 programming / | QA76.76.C672 R65 2000 c.1 Advanced Lingo for games / | QA76.76.C672 R65 2000 c.2 Advanced Lingo for games / | QA76.76.C672 R65 2000 c.3 Advanced Lingo for games / |
Includes bibliographical references (p. 527-529) and index.
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