Serious game design and development : technologies for training and learning / [edited by] Jan Cannon-Bowers, Clint Bowers.
Material type: TextPublication details: Hershey, PA : Information Science Reference, c2010Description: xxi, 360 p. : ill. ; 29 cmISBN: 9781615207398 (hbk.); 1615207392 (hbk.)Subject(s): Video games -- Design | Video games industry -- Technological innovations | Game theoryDDC classification: 794.8 LOC classification: GV1469.3 | .S48 2010Summary: "With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APU Library Open Shelf | Book | GV1469.3 .S48 2010 c.1 (Browse shelf (Opens below)) | 1 | Withdrawn Weeded Damaged | 00033876 |
Includes bibliographical references (p. 311-340) and index.
"With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.
There are no comments on this title.