Asia Pacific University Library catalogue


A theory of fun for game design / by Raph Koster.

By: Koster, Raph, 1971- [author.]Material type: TextTextPublication details: Sebastopol, C.A. ; O'reilly Media, c2013Edition: 2nd edDescription: xviii, 279 p. : col. ill. ; 24 cmISBN: 9781449363215 (pbk.) :Subject(s): Computer games -- Design | Computer games -- PhilosophyDDC classification: 794.81536 LOC classification: QA76.76 .C672 | K67 2013
    Average rating: 2.0 (1 votes)
Item type Current library Collection Call number Copy number Status Date due Barcode
General Circulation General Circulation APU Library
Open Shelf
Book QA76.76 .C672 K67 2013 c.1 (Browse shelf (Opens below)) 1 Available (No use restrictions) 00033802
General Circulation General Circulation APU Library
Open Shelf
Book QA76.76 .C672 K67 2013 c.2 (Browse shelf (Opens below)) 2 Available (No use restrictions) 00033803
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
QA76.76.C672 I58 2010 c.3 Introduction to game development / QA76.76.C672 J66 2008 c.1 Beginning DirectX 10 game programming / QA76.76.C672 K45 2010 c.1 Agile game development with Scrum / QA76.76 .C672 K67 2013 c.1 A theory of fun for game design / QA76.76 .C672 K67 2013 c.2 A theory of fun for game design / QA76.76.C672 K73 2018 c.1 Practical game design : learn the art of game design through applicable skills and cutting-edge insights / QA76.76.C672 K74 2009 c.1 Level design :

Previous edition: Scottsdale, AZ: Paraglyph Press, 2005.

Includes QR code.

There are no comments on this title.

to post a comment.