3D animation for the raw beginner using Maya / Roger King.
Material type: TextSeries: Chapman & Hall/CRC computer graphics, geometric modeling, and animation seriesPublication details: Boca Raton : Taylor & Francis, [2015]Description: xxv, 444 p. : ill. (some col.) ; 27 cmISBN: 9781439852644 (hbk.)Other title: Three D animation for the raw beginner using MayaSubject(s): Maya (Computer file) | Computer animation -- Amateurs' manuals | Three-dimensional display systemsDDC classification: 006.6/96 LOC classification: TR897.72.M39 | K56 2015Summary: "Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APU Library Open Shelf | Book | TR897.72.M39 K56 2015 c.1 (Browse shelf (Opens below)) | 1 | Available | 00016440 |
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
TR897.7 .Y48 2004 c.1 Macromedia Flash MX 2004 : | TR897.7 .Y48 2004 c.2 Macromedia Flash MX 2004 : | TR897.72.F53 B76 2017 c.1 Tradigital animate CC : | TR897.72.M39 K56 2015 c.1 3D animation for the raw beginner using Maya / | TR897.72.M39 K56 2019 c.1 3D animation for the raw beginner using Autodesk Maya / | TR897.72.M39 O83 2015 c.1 Cartoon character animation with Maya : | TR897.72.T66 P45 2015 c.1 Animate to harmony : |
Includes bibliographical references and index.
"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--
There are no comments on this title.