Introduction to 3D game programming with DirectX℗ʼ 12 / Frank D. Luna.
Material type: TextPublication details: Dulles, Virginia : Mercury Learning and Information, c2016Description: xxxiii, 824 p. : ill. ; 23 cm. + 1 DVDISBN: 1942270062 (pbk.); 9781942270065 (pbk.)Subject(s): DirectX | Computer games -- Programming | Computer graphics | Three-dimensional display systemsDDC classification: 006.693 LOC classification: QA76.76.C672 | L86 2016Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 L86 2016 c.1 (Browse shelf (Opens below)) | 1 | Available | 00012466 | |
General Circulation | APU Library Library Workroom | CD-ROM | CD-41-49 (Browse shelf (Opens below)) | 1 | Available | 00017106 |
Includes bibliographical references (pages 803-807) and index.
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