Asia Pacific University Library catalogue


Analog game studies : volume II / Aaron Trammell, Emma Leigh Waldron, and Evan Torner

By: Trammell, AaronContributor(s): Waldron, Emma Leigh | Torner, EvanMaterial type: TextTextPublication details: Pittsburgh : ETC Press, c2017Description: vol. 2, xii, 250 p. : ill. ; 23 cmISBN: 9781365640933 (pbk.)Subject(s): Games -- DesignLOC classification: GV1230 | .T73 2017
Contents:
Carts and cardboards. Postcolonial Catan / Bruno Faidutti -- The first nations of Catan: practices in critical modification / Greg Loring-Albright -- The Eurogame as heterotopia / Devin Wilson -- Queering girl talk (the board game) / Amber Muller -- Tule explicitness between classic, modern, and computer games / Kelvin Autonrieth -- Learning to evaluate analog games for education / Peter Wonica -- Pen and Paper. Out of the dungeons: representations of Queer sexuality in RPG source books / Jaakko Stenros & Tanja Sihvonen -- Reimagining disability in role-playing games / Elsa S. Henry -- Role-playing the caper-gone-wrong film in fiasco / Felan Parker -- Live action. The trouble with gender in larp / maury Elizabeth Brown & Benjamin A. Morrow -- A look back from the future: play and performance in Biosphere 2013 / Moyra Turkington -- Manipulating environments in American freeform / Jason Cox -- Theater. Connecting stage acting, role-playing, and improvisation / Sarah Lynne Bowman -- Joy and meaning in theater games / Lisa Quoresimo -- Performativities in play: deception in J.L. Austin, theater, and games / Jonathan Rey Lee -- New spaces. Cocktail cabinets: a critique of digital and ludic essentialism / Samuel Tobin -- Foursquare: bodily transgression in gamified spaces / Maxwell Foxman -- Towards a taxonomy of sexy analog play / Ashley M.L. Brown -- Playing with portals: rethinking urban play with Ingress / Kyle Moore -- The pleasures of adaptation in Ryan North's To be or not to be / Emma Leigh Waldron -- Currency: an interview with Chris Wille and Brian Patrick Franklin / James A. Hodges -- Inspiration and RPG design: an interview with Nathan D. Paoletta / Evan Torner -- Nørwegian surreal: an interview with Ole Peder Giæver / Evan Torner.
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Book GV1230 .T73 2017 c.1 (Browse shelf (Opens below)) 1 Available 00012538
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
GV1111 .T46 2001 c.1 The Throw and take downs of Greco-Roman Wrestling / GV1111 .T46 2001 c.1 The throws and take- downs of freestyle wrestling / GV1201.38 .G36 2014 c.1 The gameful world : GV1230 .T73 2017 c.1 Analog game studies : volume II / GV1312 .S45 2011 c.1 The Kobold guide to board game design / GV1312 .S45 2011 c.2 The Kobold guide to board game design / GV1446 .L36 2004 c.1 Playing chess :

Includes bibliographical references.

Carts and cardboards. Postcolonial Catan / Bruno Faidutti --
The first nations of Catan: practices in critical modification / Greg Loring-Albright --
The Eurogame as heterotopia / Devin Wilson --
Queering girl talk (the board game) / Amber Muller --
Tule explicitness between classic, modern, and computer games / Kelvin Autonrieth --
Learning to evaluate analog games for education / Peter Wonica --
Pen and Paper. Out of the dungeons: representations of Queer sexuality in RPG source books / Jaakko Stenros & Tanja Sihvonen --
Reimagining disability in role-playing games / Elsa S. Henry --
Role-playing the caper-gone-wrong film in fiasco / Felan Parker --
Live action. The trouble with gender in larp / maury Elizabeth Brown & Benjamin A. Morrow --
A look back from the future: play and performance in Biosphere 2013 / Moyra Turkington --
Manipulating environments in American freeform / Jason Cox --
Theater. Connecting stage acting, role-playing, and improvisation / Sarah Lynne Bowman --
Joy and meaning in theater games / Lisa Quoresimo --
Performativities in play: deception in J.L. Austin, theater, and games / Jonathan Rey Lee --
New spaces. Cocktail cabinets: a critique of digital and ludic essentialism / Samuel Tobin --
Foursquare: bodily transgression in gamified spaces / Maxwell Foxman --
Towards a taxonomy of sexy analog play / Ashley M.L. Brown --
Playing with portals: rethinking urban play with Ingress / Kyle Moore --
The pleasures of adaptation in Ryan North's To be or not to be / Emma Leigh Waldron --
Currency: an interview with Chris Wille and Brian Patrick Franklin / James A. Hodges --
Inspiration and RPG design: an interview with Nathan D. Paoletta / Evan Torner --
Nørwegian surreal: an interview with Ole Peder Giæver / Evan Torner.

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