Multiplayer game programming : architecting networked games / Josh Glazer and Sanjay Madhav.
Material type: TextPublication details: New York : Addison-Wesley, c2015Description: xvi, 365 p. : ill. ; 23 cmISBN: 9780134034300 (pbk.); 0134034309 (pbk.)Subject(s): Computer games -- ProgrammingDDC classification: 794.81526 LOC classification: QA76.76.C672 | G53 2015Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APU Library Open Shelf | Book | QA76.76.C672 G53 2015 c.1 (Browse shelf (Opens below)) | 1 | Available | 00012445 |
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QA76.76.C672 G36 2017 c.1 Game AI pro 3 : | QA76.76.C672 G36 2017 c.1 Game audio programming : | QA76.76.C672 G45 2018 c.1 Sams teach yourself Unity 2018 game development in 24 hours / | QA76.76.C672 G53 2015 c.1 Multiplayer game programming : architecting networked games / | QA76.76.C672 G53 2018 c.1 Introduction to game design, prototyping, and development : | QA76.76.C672 G63 2014 c.1 Flash game development in a social, mobile, and 3D world / | QA76.76.C672 G63 2014 c.2 Flash game development in a social, mobile, and 3D world / |
Includes bibliographical references and index.
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