Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API / Adam Mechtley, Ryan Trowbridge.
Material type: TextPublication details: Waltham, MA : Morgan Kaufmann, c2012Description: xxiii, 381 pages : illustrations ; 25 cmISBN: 9780123785787 (hbk.); 0123785782 (hbk.)Subject(s): Computer games -- Programming | Python (Computer program language)DDC classification: 794.8/1526 LOC classification: QA76.76.C672 | M43 2012Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APU Library Open Shelf APIIT | Book | QA76.76.C672 M43 2012 c.1 (Browse shelf (Opens below)) | 1 | Available | 00017498 |
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QA76.76.C672 D863 2014 c.1 Production pipeline fundamentals for film and game / | QA76.76.C672 G38 2017 c.1 Building interactive worlds in 3D : | QA76.76.C672 I72 2006 c.1 Better game characters by design : | QA76.76.C672 M43 2012 c.1 Maya Python for games and film : | QA76.76.C672 S34 2015 c.1 The art of game design : | QA76.76.C672 S34 2019 c.1 The art of game design : a book of lenses / | QA76.76.C672 V55 2022 c.1 Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity / |
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