OpenGL game programming / Kevin Hawkins and Dave Astle.
Material type: TextSeries: Prima Tech's game development seriesPublication details: Roseville, CA : Prima Tech, c2001Description: xxxiv, 777 p. : ill. ; 24 cm. + 1 CD-RM (4 3/4 in.)ISBN: 0761533303 (pbk.); 9780761533306 (pbk.)Subject(s): OpenGL | Computer games -- Programming | Computer graphicsDDC classification: 006.6869 LOC classification: QA76.76.C672 | H39 2001Online resources: Contributor biographical information | Publisher description | Table of contents onlyItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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General Circulation | APIIT Library CD-ROM Shelf | CD-ROM | CD-26-24 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00034601 | |
General Circulation | APU Library Open Shelf | Book | QA76.76.C672 H39 2001 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00007855 |
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
QA76.76.C672 H37 2007 c.1 Game programming all in one / | QA76.76.C672 H37 2008 c.1 Beginning Java game programming / | QA76.76.C672 H37 2012 c.1 Visual C# game programming for teens / | QA76.76.C672 H39 2001 c.1 OpenGL game programming / | QA76.76.C672 I58 2010 c.1 Introduction to game development / | QA76.76.C672 I58 2010 c.2 Introduction to game development / | QA76.76.C672 I58 2010 c.3 Introduction to game development / |
Includes index.
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