Learn 3D graphics programming on the PC / Richard F. Ferraro.
Material type: TextPublication details: Reading, Mass. : Addison-Wesley Developers Press, c1996Description: xxx, 1022 p. : ill. ; 23 cm. + 1 CD-ROM (4 3/4 in.)ISBN: 0201483327 (pbk.); 9780201483321 (pbk.)Subject(s): RenderWare | Computer graphics | Three-dimensional display systemsDDC classification: 006.6 LOC classification: T385 | .F47 1996Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
Overnight Loan | APU Library Open Shelf | Book | T385 .F47 1996 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00007728 | |
General Circulation | APU Library Open Shelf | Book | T385 .F47 1996 c.2 (Browse shelf (Opens below)) | 2 | Available (No use restrictions) | 00007729 |
Browsing APU Library shelves, Shelving location: Open Shelf, Collection: Book Close shelf browser (Hides shelf browser)
T385 .E28 2001 c.1 Microsoft Visio version 2002 : | T385 .E34 1998 c.1 Computer graphics : | T385 .F47 1996 c.1 Learn 3D graphics programming on the PC / | T385 .F47 1996 c.2 Learn 3D graphics programming on the PC / | T385 .F47 2003 c.1 The Cg tutorial : | T385 .F47 2003 c.2 The Cg tutorial : | T385 .F54 1999 c.1 Advanced 3D photorealism techniques / |
"Includes Criterion's RenderWare"--Cover.
Includes bibliographical references (p. 955-956) and index.
System requirements for accompanying computer disc: PC or compatible with a 486 processor or higher running Windows 3.1, Windows 95, Windows NT, or MSDOS 5.0 or later; 4MB RAM; Watcom 10.X or Visual C++ 1.5/2.0 or Borland C++ 4.5 compiler.
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