TY - BOOK AU - Assaf,Eyal TI - Rigging for games: a primer for technical artists using Maya and Python SN - 9780415743051 (pbk.) AV - TR897.77 .A87 2016 U1 - 006.6/96 23 PY - 2016/// CY - Burlington, MA PB - Focal Press KW - Maya (Computer file) KW - Rigging (Computer animation) KW - Video games KW - Design KW - Computer games KW - Python (Computer program language) N1 - Includes bibliographical references and index ER -