Asia Pacific University Library catalogue


Your search returned 24 results.

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21.
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# / Jeremy Gibson Bond.

by Bond, Jeremy Gibson.

Series: Addison-Wesley game design and development seriesEdition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Upper Saddle River, NJ : Addison-Wesley, c2018Other title: Game design, prototyping, and development.Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 G53 2018 c.1 (1).

22.
Creating games with Unity, Substance Painter, & Maya : models, textures, animation, & code / Jingtian Li, Adam Watkins, Kassandra Arevalo, and Matthew Tovar.

by Li, Jingtian [author.] | Watkins, Adam (William Adam) [author.] | Arevalo, Kassandra [author.] | Tovar, Matthew [author.].

Material type: Text Text; Format: available online remote; Literary form: Not fiction Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 2021 c.1 (1).

23.
Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity / Nova Villanueva

by Villanueva, Nova [author] | Ohio Library and Information Network.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 V55 2022 c.1 (1).

24.
Creating games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint / Jingtian Li, Kassandra Arevalo, and Matthew Tovar.

by Li, Jingtian [author. ] | Arevalo, Kassandra [author. ] | Tovar,Mattew [author. ].

Edition: First edition. Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton, Florida: CRC Press, ©2021Availability: Items available for loan: APU LibraryCall number: QA76.76 .L5 2021 c.1 (1).