Asia Pacific University Library catalogue


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1.
3D graphics and animation : from starting up to standing out / Mark Giambruno.

by Giambruno, Mark, 1957-.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Ind. : New Riders Pub., c1997Other title: Three D graphics and animation | 3D graphics & animation.Availability: Items available for loan: APU LibraryCall number: T385 .G53 1997 c.2 (2), APIIT LibraryCall number: CD-21-90 (3). Withdrawn (1).

2.
Learning Maya 6. Character rigging and animation : a hands-on introduction to the key tools and techniques of character rigging and animation with Maya.

Series: Learning toolsMaterial type: Text Text; Format: print computer optical disc cartridge; Literary form: Not fiction Publication details: Toronto, Ont. ; [High Wycombe] : Alias c2004Other title: Character rigging and animation..Availability: Items available for loan: APU LibraryCall number: TR897.7 .L43 2004 c.1 (3), APIIT LibraryCall number: CD-29-17 (1).

3.
3D human modeling and animation / illustrations and text by Peter Ratner.

by Ratner, Peter.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Hoboken, N.J. : J. Wiley, c2003Other title: Three D human modeling and animation.Online access: Contributor biographical information | Publisher description | Table of contents Availability: Items available for loan: APU LibraryCall number: TR897.7 .R38 2003 c.1 (2).

4.
3D modeling in AutoCAD : creating and using 3D models in AutoCAD 2000 / John E. Wilson.

by Wilson, John, 1933-.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: San Francisco : Miller Freeman Books, c1999Availability: Items available for loan: APU LibraryCall number: KL-AS-02-54 (1). Withdrawn (1).

5.
Java 3D programming / Daniel Selman.

by Selman, Daniel.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Greenwich : Manning, c2002Availability: Items available for loan: APU LibraryCall number: QA76.73.J38 S45 2002 c.1 (3).

6.
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Series: Game development series (Charles River Media Firm))Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Hingham, Mass. : Charles River Media, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L46 2002 c.1 (2).

7.
Beginning Direct3D game programming / Wolfgang F. Engel, Amir Geva.

by Engel, Wolfgang F | Geva, Amir, 1954-.

Series: Prima Tech's game developmentMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Roseville, CA : Prima Tech, 2001Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 E54 2001 c.2 (2), APIIT LibraryCall number: CD-23-78 (1). Withdrawn (1).

8.
3D programming for Windows : three-dimensional graphics programming for the Windows presentation foundation / Charles Petzold.

by Petzold, Charles, 1953-.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Redmond, WA : Microsoft Press, c2008Online access: Table of contents Availability: Items available for loan: APU LibraryCall number: QA76.76.A63 P48 2008 c.1 (1).

9.
3D user interfaces with Java 3D / Jon Barrilleaux.

by Barrilleaux, Jon.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Greenwich, CT : Manning, c2001Other title: Three-dimensional user interfaces with Java 3D.Online access: Publisher description | Contributor biographical information Availability: No items available : Withdrawn (1).

10.
The VRML 2.0 handbook : building moving worlds on the web / Jed Hartman, Josie Wernecke.

by Hartman, Jed | Wernecke, Josie.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Reading, Mass. : Addison-Wesley, c1996Other title: VRML two handbook.Availability: Items available for loan: APU LibraryCall number: T385 .H37 1996 c.1 (1).

11.
Building VRML worlds / Ed Tittel ... [et al.].

by Tittel, Ed.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Berkeley, Calif. : Osborn/McGraw-Hill, c1997Availability: Items available for loan: APU LibraryCall number: QA76.76.H94 B85 1997 c.1 (1), APIIT LibraryCall number: CD-31-55 (1).

12.
Practical rendering and computation with Direct3D 11 / Jason Zink, Matt Pettineo, Jack Hoxley.

by Zink, Jason | Pettineo, Matt | Hoxley, Jack.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton : CRC Press, c2011Availability: Items available for loan: APU LibraryCall number: T385 .Z56 2011 c.1 (1).

13.
Tricks of the 3D game programming gurus : advanced 3D graphics and rasterization / André LaMothe.

by LaMothe, André.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Ind. : Sams, c2003Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L36 2003 c.3 (3), APIIT LibraryCall number: CD-27-73A (2).

14.
Learning Maya 6. Foundation : a hands-on introduction to key tools & techniques in Maya.

Series: Learning toolsMaterial type: Text Text; Format: print computer optical disc cartridge; Literary form: Not fiction Publication details: Toronto, Ont. ; [High Wycombe] : Alias, c2004Other title: Foundation..Availability: Items available for loan: APU LibraryCall number: TR897.7 .L43 2004 c.1 (1), APIIT LibraryCall number: CD-29-19 (1).

15.
Learning Maya 6 / Maya Unlimited features : a hands-on introduction to key tools and techniques in Maya Unlimited/

Series: Learning toolsMaterial type: Text Text; Format: print optical disc; Literary form: Not fiction Publication details: Toronto : Alias, c2004Other title: Maya Unlimited features.Availability: Items available for loan: APU LibraryCall number: TR897.7 .L43 2004 c.1 (1), APIIT LibraryCall number: CD-29-21 (1).

16.
Web developer.com guide to 3D avatars / Sue Ki Wilcox.

by Wilcox, Sue ki.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: New York : Wiley, c1998Availability: Items available for loan: APU LibraryCall number: TK5105.888 .W55 1998 c.1 (1), APIIT LibraryCall number: CD-23-06A (1).

17.
3D graphics & animation / Mark Giambruno.

by Giambruno, Mark, 1957-.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Ind. : New Riders, c2002Other title: 3D graphics and animation.Availability: Items available for loan: APU LibraryCall number: T385 .G53 2002 c.1 (1), APIIT LibraryCall number: CD-33-49 (1).

18.
Director's third dimension : fundamentals of 3D programming in Director 8.5 / Paul Catanese.

by Catanese, Paul.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, IN : QUE, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.I59 C38 2002 c.1 (2), APIIT LibraryCall number: CD-23-91 (2).

19.
Infini-D revealed / Brendan Donahoe, Adam Lavine.

by Donahoe, Brendan | Lavine, Adam.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Ind. : Hayden Books, c1996Availability: Items available for loan: APU LibraryCall number: T385 .D66 1996 c.1 (1).

20.
The awesome power of Direct 3D/Direct X / Peter J. Kovach.

by Kovach, Peter J, 1961-.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Greenwich, CT : Manning Publications, c1998Online access: Publisher description Availability: Items available for loan: APU LibraryCall number: T385 .K68 1998 c.1 (1), APIIT LibraryCall number: CD-28-87 (1).