Asia Pacific University Library catalogue


Your search returned 24 results.

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1.
iPhone 3D game programming all in one / Jeremy Alessi.

by Alessi, Jeremy.

Material type: Text Text; Format: print magneto-optical disc ; Literary form: Not fiction Publication details: Boston : Course Technology, c2011Availability: Items available for loan: APU LibraryCall number: QA76.8.I64 A44 2011 c.1 (1), APIIT LibraryCall number: CD-38-71 (1).

2.
Fundamentals of game design / Ernest Adams, Andrew Rollings.

by Adams, Ernest | Rollings, Andrew, 1972-.

Series: Voices that matterEdition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Berkeley, Calif. : London : New Riders ; Pearson Education [distributor], c2010Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A33 2010 c.1 (3).

3.
Game invaders : the theory and understanding of computer games / Clive Fencott ... [et al.].

by Fencott, P. C.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Hoboken, N.J. : Wiley, 2012Availability: Items available for loan: APU LibraryCall number: GV1469.3 .G36 2012 c.1 (1).

4.
Basics of game design / Michael E. Moore.

by Moore, Michael E.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton : A K Peters/CRC Press, c2011Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M66 2011 c.1 (1).

5.
Game development essentials : an introduction / Jeannie Novak.

by Novak, Jeannie, 1966-.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Clifton Park, NY : Thomson/Delmar Learning, c2008Online access: Table of contents only Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 N68 2008 c.1 (1), APIIT LibraryCall number: CD-34-93 (1).

6.
The ultimate guide to video game writing and design / Flint Dille.

by Dille, Flint.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: New York : Watson-Guptill Publications, 2007Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 D52 2007 c.1 (1).

7.
Beginning math concepts for game developers / John P. Flynt, Boris Meltreger.

by Flynt, John P | Meltreger, Boris.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boston : Thomson Course Technology, c2007Online access: Publisher description | Table of contents only | Contributor biographical information Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 F59 2007 c.1 (1), APIIT LibraryCall number: CD-34-88 (1).

8.
Introduction to game development / edited by Steve Rabin.

by Rabin, Steve.

Series: Game development series (Charles River Media (Firm))Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boston, MA : Course Technology Cengage Learning, c2010Online access: Contributor biographical information | Publisher description | Table of contents only Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 I58 2010 c.1 (3), APIIT LibraryCall number: CD-37-64 (3).

9.
Microsoft XNA Game Studio 3.0 : learn programming now! / Rob Miles.

by Miles, Rob S.

Series: Learn programming now!Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Redmond, Wash. : Microsoft Press, c2009Online access: Contributor biographical information | Publisher description | Table of contents only Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M55 2009 c.1 (1).

10.
Game development with Unity / by Michelle Menard.

by Menard, Michelle.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boston, MA : Course Technology, c2012Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M46 2012 c.1 (1), APIIT LibraryCall number: CD-38-49 (1).

11.
Fundamentals of game design / Ernest Adams, Andrew Rollings.

by Adams, Ernest | Rollings, Andrew, 1972-.

Edition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Berkeley, Calif. : London : New Riders ; Pearson Education [distributor], c2014Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A33 2014 c.1 (2).

12.
Game design theory : a new philosophy for understanding games / Keith Burgun.

by Burgun, Keith.

Edition: 1st ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton, FL : A K Peters/CRC Press, c2013Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 B86 2013 c.1 (2).
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13.
Classic game design : from Pong to Pac-man with Unity / Franz Lanzinger.

by Lanzinger, Franz.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: c2013. Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L36 2013 c.1 (2), APIIT LibraryCall number: CD-41-25A (2).

14.
Foundations of game engine development : volume 1 : Mathematics / by Eric Lengyel.

by Lengyel, Eric.

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Lincoln, California : Terathon Software LLC, c2016Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 L46 2016 c.1 (1).

15.
Holistic game development with unity : an all-in-one guide to implementing game mechanics, art, design and programming / Penny de Byl.

by De Byl, Penny.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boca Raton, FL : CRC Press, Taylor & Francis, [2017]Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 B33 2017 c.1 (1).

16.
Development and deployment of multiplayer online games / Erin McKnight, editor.

by McKnight, Erin [editor].

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Wien, Autriche : ITHare.com Website GmbH, c2017Other title: GDD, authoritative servers, communications. | volume 1. GDD, authoritative servers, communications..Availability: Items available for loan: APU LibraryCall number: GV1469.15 .D48 2017 c.1 (1).

17.
Game testing : all in one / Charles P. Schultz, Robert Denton Bryant.

by Schultz, Charles P | Bryant, Robert Denton, 1963-.

Edition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Dulles, Virginia : Mercury Learning and Information, c2017Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 S36 2017 c.1 (2).

18.
Unreal Engine 4 game development essentials : master the basics of Unreal Engine 4 to build stunning video games / Satheesh PV.

by Satheesh, P. V.

Series: Community experience distilledMaterial type: Text Text; Literary form: Not fiction Publication details: Birmingham, UK : Packt Publishing, c2016Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 S28 2016 c.1 (1).

19.
REDEFINING THE FREEMIUM ECONOMIC MODEL AND ITS OVERUSE IN APP PURCHASE WITH A NEW REWARD SYSTEM / SNEHAAN TIRVENGADUM.

by SNEHAAN TIRVENGADUM (TP038655) | Mr. Harsha Rao [Supervisor.].

Material type: Text Text; Literary form: Not fiction Publication details: Kuala Lumpur : Asia Pacific University, 2018Dissertation note: A project submitted in partial fulfillment of the requirement of Asia Pacific University of Technology and Innovation for the Degree of B.Sc (Hons) in Computer Games Development (UC3F1711CGD). Availability: Items available for reference: APU Library Not for loanCall number: PG-21-0042 (1). :

20.
Sam's teach yourself Unreal engine 4 game development in 24 hours / Aram Cookson, Ryan DowlingSoka, Clinton Crumpler.

by Cookson, Aram | DowlingSoka, Ryan | Crumpler, Clinton.

Series: Sams teach yourself in 24 hours seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Indiana : Sams, c2016Other title: Unreal engine 4 game development in 24 hours | Unreal engine four game development in twenty-four hours.Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 C66 2016 c.1 (1).