Blender foundations : the essential guide to learning Blender 2.6 / Roland Hess.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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APU Library Open Shelf | Book | TR897.7 .H47 2010 c.1 (Browse shelf (Opens below)) | 1 | Available (No use restrictions) | 00007945 | |
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APU Library Open Shelf | Book | TR897.7 .H47 2010 c.2 (Browse shelf (Opens below)) | 2 | Available (No use restrictions) | 00007946 |
Includes index.
An introduction to 3D : recreating the world inside your computer, or not -- Understanding Blender's interface -- Object and animation basics -- Modeling : a million to one -- Lighting : the easiest thing that's tough -- Character creation -- Surfacing -- Sculpting -- Rigging : digital orthopedia -- Shapes and morphing -- Character animation : the fun part -- Rendering : faster, processor! -- Environmental animation -- Video compilation and final output.
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