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1.
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Tricks of the game-programming gurus / André LaMothe ... [et al.]. by LaMothe, André. Edition: 1st ed.Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, IN : Sams Pub., c1994Availability: Items available for loan: APU LibraryCall number: QA76.6 .T75 1994 c.2 (1), APIIT LibraryCall number: CD-26-13 (1). Withdrawn (1).
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2.
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Michael Abrash's graphics programming black book / Michael Abrash. by Abrash, Michael. Edition: Special ed.Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Albany, NY : Coriolis, c1997Other title: Graphics programming black book.Availability: Items available for loan: APU LibraryCall number: QA76.6 .A27 1997 c.2 (2).
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3.
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Michael Abrash's Zen of graphics programming / Michael Abrash. by Abrash, Michael. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Scottsdale, Ariz. : [S.l.] : Coriolis Group Books ; Distributed to the book trade by IDG Books Worldwide, c1995Other title: Zen of graphics programming.Availability: Items available for loan: APU LibraryCall number: QA76.6 .A27 1995 c.1 (1).
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