Asia Pacific University Library catalogue


3D animation for the raw beginner using Autodesk Maya / Roger King.

By: King, Roger (Roger Alan)Material type: TextTextPublication details: Boca Raton, FL : CRC Press/Taylor & Francis Group, 2019Edition: 2nd editionDescription: xvii, 434 pages : illustrations ; 24 cmISBN: 9780815388784 (pbk.)Subject(s): Maya (Computer file) -- Amateurs' manuals | Computer animation -- Amateurs' manuals | Three-dimensional display systems -- Amateurs' manualsDDC classification: 777/.7 LOC classification: TR897.72.M39 | K56 2019
Contents:
An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.
Summary: "3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--
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Includes index.

An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights.

"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--

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