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Tricks of the game-programming gurus / André LaMothe ... [et al.]. by LaMothe, André. Edition: 1st ed.Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, IN : Sams Pub., c1994Availability: Items available for loan: APU LibraryCall number: QA76.6 .T75 1994 c.2 (1), APIIT LibraryCall number: CD-26-13 (1). Withdrawn (1).
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Computer gamer's bible / Mark L. Chambers and Rob Smith. by Chambers, Mark L | Smith, Rob, 1969-. Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Foster City, CA : IDG Books Worldwide, c2000Online access: Table of contents Availability: Items available for loan: APU LibraryCall number: GV1469.15 .C52 2000 c.1 (1), APIIT LibraryCall number: CD-27-92 (1).
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Game architecture and design / Andrew Rollings, Dave Morris. by Rollings, Andrew, 1972- | Morris, Dave, 1957-. Edition: New ed.Material type: Text; Format:
print
; Literary form:
Not fiction
Publication details: Indianapolis, Ind. : New Riders, c2004Availability: Items available for loan: APU LibraryCall number: QA76.64 .R65 2004 c.1 (1).
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