Asia Pacific University Library catalogue


Your search returned 3 results.

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1.
Programming role-playing games with DirectX / Jim Adams.

by Adams, Jim.

Series: The Premier Press game development seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, Ind. : Premier Press, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 A33 2002 c.1 (1), APIIT LibraryCall number: CD-28-53 (1).

2.
Special effects game programming with DirectX / Mason McCuskey.

by McCuskey, Mason.

Series: The Premier Press game development seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Indianapolis, IN : Premier Press, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 M33 2002 c.1 (1), APIIT LibraryCall number: CD-28-22 (1).

3.
AI techniques for game programming / Mat Buckland.

by Buckland, Mat.

Series: The Premier press game development seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Cincinnati, Ohio : Premier Press, c2002Availability: Items available for loan: APU LibraryCall number: QA76.76.C672 B83 2002 c.1 (1), APIIT LibraryCall number: CD-28-72 (1).