000 | 01262cam a2200337 a 4500 | ||
---|---|---|---|
001 | 15315981 | ||
003 | APU | ||
005 | 20150406154828.0 | ||
008 | 080604s2008 txua b 001 0 eng | ||
010 | _a 2008025034 | ||
020 | _a9781598220537 (pbk.) | ||
020 | _a1598220535 (pbk.) | ||
035 | _a(OCoLC)ocn228376545 | ||
035 | _a(OCoLC)228376545 | ||
040 |
_aDLC _cAPU _dSARA _dSM _beng |
||
050 | 0 | 0 |
_aQA76.76.C672 _bL86 2008 |
082 | 0 | 0 |
_a794.81536 _222 _bLUN 2008 |
100 | 1 |
_aLuna, Frank D. _921390 |
|
245 | 1 | 0 |
_aIntroduction to 3D game programming with DirectX 10 / _cFrank D. Luna. |
260 |
_aPlano, Tex. : _bWordware Pub., _cc2008. |
||
300 |
_axxiv, 502 p. : _bill. ; _c23 cm. |
||
490 | 0 | _aWordware game and graphics library | |
504 | _aIncludes bibliographical references and index. | ||
630 | 0 | 0 |
_aDirectX. _99659 |
650 | 0 |
_aComputer games _xProgramming. _986 |
|
650 | 0 |
_aThree-dimensional display systems. _9938 |
|
856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0820/2008025034.html |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook |
||
999 |
_c11576 _d11576 |