000 | 01198cam a22003254a 4500 | ||
---|---|---|---|
001 | 12630301 | ||
003 | APU | ||
005 | 20150911051504.0 | ||
008 | 011227s2002 mauaf b 001 0 eng | ||
010 | _a 2001008585 | ||
020 | _a1584500778 (hbk.) | ||
020 | _a9781584500773 (hbk.) | ||
040 |
_aDLC _cDLC _dSARA _dTY _beng |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bA34 2002 |
082 | 0 | 0 |
_a794.8154469 _221 _bAIG 2002 |
245 | 0 | 0 |
_aAI game programming wisdom / _cedited by Steve Rabin. |
260 |
_aHingham, Mass. : _bCharles River Media, _cc2002. |
||
300 |
_axxxii, 672 p. : _bill. ; _c25 cm. + _e1 CD-ROM (4 3/4 in.) |
||
504 | _aIncludes bibliographical references and index. | ||
538 | _aSystem requirements for accompanying CD-ROM: Windows 95 or Windows NT4 or later. | ||
650 | 0 |
_aComputer games _xDesign. _99607 |
|
650 | 0 |
_aComputer games _xProgramming. _986 |
|
650 | 0 |
_aComputer graphics. _9219 |
|
650 | 0 |
_aArtificial intelligence . _9756 |
|
700 | 1 |
_aRabin, Steve. _921435 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook _01 |
||
999 |
_c11602 _d11602 |