000 | 01250cam a2200325 a 4500 | ||
---|---|---|---|
001 | 15343434 | ||
003 | APU | ||
005 | 20150810160916.0 | ||
008 | 080625s2009 mauag 001 0 eng | ||
010 | _a 2008028495 | ||
020 | _a9780240810744 (pbk.) | ||
020 | _a9780240811062 (CD-ROM) | ||
035 | _a(OCoLC)ocn232786742 | ||
035 | _a(OCoLC)232786742 | ||
040 |
_aDLC _cDLC _dSARA _dTY _beng |
||
050 | 0 | 0 |
_aTK7881.4 _b.M37 2009 |
082 | 0 | 0 |
_a794.8165 _222 _bMAR 2009 |
100 | 1 |
_aMarks, Aaron. _921436 |
|
245 | 1 | 4 |
_aThe complete guide to game audio : _bfor composers, musicians, sound designers, and game developers / _cAaron Marks. |
250 | _a2nd ed. | ||
260 |
_aBurlington, MA ; _aOxford : _bFocal Press/Elsevier, _cc2009. |
||
300 |
_axxv, 426 p. : _bill.; _c24 cm. + _e1 DVD-ROM (4 3/4 in.) |
||
500 | _aIncludes index. | ||
650 | 0 |
_aSound _xRecording and reproducing _xDigital techniques. _94258 |
|
650 | 0 |
_aComputer games _xProgramming. _986 |
|
856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/ecip0822/2008028495.html |
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook _02 |
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999 |
_c11603 _d11603 |