000 | 01093cam a22002774a 4500 | ||
---|---|---|---|
001 | 12219565 | ||
003 | APU | ||
005 | 20150817151338.0 | ||
008 | 001101s2001 txua b 001 0 eng | ||
010 | _a 00053436 | ||
020 | _a1556227353 (pbk.) | ||
020 | _a9781556227356 (pbk.) | ||
040 |
_aDLC _beng _cDLC _dSUE |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bR69 2001 |
082 | 0 | 0 |
_a794.81526 _221 _bROU 2001 |
100 | 1 |
_aRouse, Richard, _bIII. _921635 |
|
245 | 1 | 0 |
_aGame design : _btheory & practice / _cRichard Rouse III ; illustrations by Steve Ogden. |
260 |
_aPlano : _bWordware Pub., _cc2001. |
||
300 |
_axxii, 584 p. : _bill. ; _c24 cm. + _e1 CD-ROM (4 3/4 in.). |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xProgramming. _986 |
|
906 |
_a7 _bcbc _corignew _d1 _eocip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook |
||
999 |
_c11719 _d11719 |