000 | 01606cam a22003497a 4500 | ||
---|---|---|---|
001 | 16908833 | ||
003 | APU | ||
005 | 20150402153335.0 | ||
008 | 110808s2011 nyua b 001 0 eng d | ||
010 | _a 2011283020 | ||
020 | _a9781430232438 (pbk.) | ||
035 | _a(OCoLC)ocn630509658 | ||
040 |
_aBTCTA _beng _cBTCTA _dHK |
||
042 | _alccopycat | ||
050 | 0 | 0 |
_aQA76.76.A65 _bJ67 2011 |
082 | 0 | 4 |
_a005.1 _222 _bJOR 2011 |
100 | 1 |
_aJordan, Lucas L. _95830 |
|
245 | 1 | 0 |
_aPractical Android projects / _cLucas Jordan, Pieter Greyling. |
260 |
_a[New York] : _bApress : _bDistributed by Springer Science+Business Media, _cc2011. |
||
300 |
_axiv, 404 p. : _bill. ; _c24 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aAndroid fundamentals -- Development tools in practice -- Roll your own Android scripting environment -- Embedding Lua in Android applications -- Introducing SL4A : the scripting layer for Android -- Creating a GUI with HTML/JavaScript and AIR -- Using REST with Facebook and Twitter -- Using the Google App Engine with Android -- Game development : graphics -- Game development : animation -- App inventor. | |
630 | 0 | 0 |
_aAndroid (Electronic resource) _95831 |
650 | 0 |
_aSmartphones _xProgramming. _95832 |
|
650 | 0 |
_aApplication software. _95833 |
|
650 | 0 |
_aMobile computing. _987 |
|
650 | 0 |
_aOperating systems (Computers) _9347 |
|
700 | 1 |
_aGreyling, Pieter. _95834 |
|
906 |
_a7 _bcbc _ccopycat _d2 _encip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook _02 |
||
999 |
_c2495 _d2495 |