000 01422cam a22003377a 4500
001 16088235
003 APU
005 20150909051502.0
008 100205s2011 maua b 001 0 eng d
010 _a 2010922097
020 _a9781435455566 (pbk.)
020 _a1435455568 (pbk.)
035 _a(OCoLC)ocn665002343
040 _aSINUS
_cSINUS
_dSALWA
_dSHA
_beng
042 _alccopycat
050 0 0 _aQA76.73.C154
_bS3 2011
082 0 4 _a005.133 (C#)
_222
_bSCH 2011
100 1 _aSchuller, Daniel.
_96824
245 1 0 _aC# game programming :
_bfor serious game creation /
_cDaniel Schuller.
260 _aBoston, MA :
_bCourse Technology, a part of Cengage Learning,
_cc2011.
300 _axiii, 425 p. :
_bill. ;
_c24 cm. +
_e1 CD-ROM (4 3/4 in.)
500 _aIncludes bibliographical references and index.
538 _aSystem requirements for accompanying CD-ROM: IBM PC or compatible; CD-ROM drive.
650 0 _aC# (Computer program language)
_9349
650 0 _aComputer games
_xProgramming.
_986
856 4 2 _3Publisher description
_uhttp://www.loc.gov/catdir/enhancements/fy1211/2010922097-d.html
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/enhancements/fy1211/2010922097-t.html
906 _a7
_bibc
_ccopycat
_d2
_eepcn
_f20
_gy-gencatlg
942 _2lcc
_cBook
_04
999 _c3128
_d3128