000 02990cam a22004097i 4500
001 18994866
003 APU
005 20180410174224.0
008 160229s2015 caua b 001 0 eng d
010 _a 2015510812
020 _a9781449372569 (pbk.)
020 _a1449372562 (pbk.)
035 _a(OCoLC)ocn891609100
040 _aBTCTA
_beng
_cBTCTA
_dWAN
042 _alccopycat
050 0 0 _aQA76.9.U83
_bR67 2015
082 0 4 _a005.4/37
_223
100 1 _aRowland, Claire.
_938270
245 1 0 _aDesigning connected products :
_bUX for the consumer Internet of things /
_cClaire Rowland, Elizabeth Goodman, Martin Charlier, Ann Light, and Alfred Lui.
260 _aBeijing :
_bO'Reilly Media,
_c2015
300 _axxviii, 694 p. :
_bill. (chiefly col.) ;
_c23 cm
504 _aIncludes bibliographical references and index.
505 0 _aWhat's different about user experience design for the internet of things? -- Things : the technology of connected devices -- Networks : the technology of connectivity -- Case study 1: Proteus Digital Health : the connected pill -- Product/service definition and strategy -- Understanding people and context -- Translating research into product definitions -- Case study 2: Little Kelham : connected home -- Embedded device design -- Interface and interaction design -- Case study 3: Ford SYNC 3 : connected car -- Cross-device interactions and interusability -- Interoperability -- Case study 4: LOOP : connected pelvic floor exerciser -- Responsible IoT design -- Supporting key interactions -- Case study 5: BRCK : rugged portable WiFi hotspot -- Designing with data -- Iterative design : prototyping and learning -- Designing complex, interconnected products and services.
520 _aNetworked thermostats, fitness monitors, and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.
650 0 _aUser interfaces (Computer systems)
_9810
650 0 _aUser-centered system design.
_92157
650 0 _aUbiquitous computing.
_9279
650 0 _aInternet of things.
_935321
650 0 _aHuman-computer interaction.
_91025
700 1 _aGoodman, Elizabeth.
_938271
700 1 _aCharlier, Martin.
_938272
700 1 _aLight, Ann
_q(Ann Maxine).
_938273
700 1 _aLui, Alfred.
_938274
906 _a7
_bcbc
_ccopycat
_d2
_encip
_f20
_gy-gencatlg
942 _2lcc
_cBook
999 _c381304
_d381304