000 | 00911cam a2200277 i 4500 | ||
---|---|---|---|
999 |
_c381536 _d381536 |
||
001 | 18323861 | ||
003 | APU | ||
005 | 20180818033126.0 | ||
008 | 180818s2015 flua b 001 0 eng | ||
010 | _a 2014039043 | ||
020 | _a9781466598645 (pbk.) | ||
040 |
_aDLC _beng _cDLC _dWAN |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bS34 2015 |
082 | 0 | 0 |
_a794.8/1536 _223 |
100 | 1 |
_aSchell, Jesse. _939054 |
|
245 | 1 | 4 |
_aThe art of game design : _ba book of lenses / _cJesse Schell. |
250 | _a2nd ed. | ||
260 |
_aBoca Raton : _bCRC Press, _c[2015 |
||
300 |
_axliv, 555 p. : _bill. ; _c24 cm |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xDesign. _939055 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook |