000 00923cam a2200289 i 4500
999 _c382242
_d382242
001 17607700
003 APU
005 20190320043302.0
008 190320s2014 at a 001 0 eng c
010 _a 2013932035
020 _a1435460200 (pbk.)
020 _a9781435460201 (pbk.)
040 _aHKP
_beng
_cAPU
_dSF
_dWAN
042 _alccopycat
050 0 0 _aQA76.76.C672
_bG63 2014
100 1 _aGladstien, Keith.
_942104
245 1 0 _aFlash game development in a social, mobile, and 3D world /
_cKeith Gladstien.
260 _aBoston :
_bCengage Learning,
_cc2014.
300 _axiii, 609 p. :
_bill. ;
_c24 cm
500 _aIncludes index.
630 0 0 _aFlash (Computer file)
_942105
650 0 _aComputer games
_xProgramming.
_942106
650 0 _aComputer animation.
_942107
650 0 _aMobile computing.
_942108
942 _2lcc
_cBook