000 | 00909cam a22002778i 4500 | ||
---|---|---|---|
999 |
_c382351 _d382351 |
||
001 | 19549129 | ||
003 | APU | ||
005 | 20190311083754.0 | ||
008 | 190311s2017 flu b 001 0 eng | ||
010 | _a 2016048264 | ||
020 | _a9781498742580 (hbk.) | ||
040 |
_aDLC _beng _cDLC _dWAN |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bG36 2017 |
082 | 0 | 0 |
_a794.8/1526 _223 |
245 | 0 | 0 |
_aGame AI pro 3 : _bcollected wisdom of game AI professionals / _cedited by Steve Rabin. |
260 |
_aBoca Raton : _bTaylor & Francis, _c2017. |
||
300 |
_axxvi, 514 p. : _bill. ; _c24 cm |
||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_aComputer games _xProgramming. _942558 |
|
650 | 0 |
_aComputer games _xDesign. _942559 |
|
650 | 0 |
_aArtificial intelligence. _942560 |
|
700 | 1 |
_aRabin, Steve, _eeditor. _921435 |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2lcc _cBook |