000 | 02815nam a22003617a 4500 | ||
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003 | APU | ||
005 | 20240904115037.0 | ||
007 | ta | ||
008 | 240904t2020 ||||| |||| 00| 0 eng d | ||
020 | _a9798615125300 (paperback) | ||
040 |
_aAPU _benglish _cAPU _dSY |
||
050 | 4 |
_aLB1028.68 _b.S53 2020 |
|
100 | 1 |
_aSlade, Tim, _eauthor. _949342 |
|
245 | 1 | 4 |
_aThe eLearning designer's handbook : _ba practical guide to the eLearning development process for new eLearning designers / _cTim Slade. |
250 | _aSecond edition. | ||
264 | 1 |
_a[United States?], _b[Tim Slade], _c©2020. |
|
300 |
_a225 pages : _billustrations (chiefly color) ; _c22 cm. |
||
505 | 0 | 0 | _tChapter One: Why most eLearning fails and sucks! |
505 | 0 | 0 | _tChapter Two: What is eLearning? |
505 | 0 | 0 | _tChapter Three: How people learn |
505 | 0 | 0 | _tChapter Four: Plan the project |
505 | 0 | 0 | _tChapter Five: Design a learning solution |
505 | 0 | 0 | _tChapter Six: Draft a storyboard |
505 | 0 | 0 | _tChapter Seven: Develop the course |
505 | 0 | 0 | _tChapter Eight: Incorporate interactivity |
505 | 0 | 0 | _tChapter Nine: Increase learning retention |
505 | 0 | 0 | _tChapter Ten: Launch & measure your course |
520 | _aWhen you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade. | ||
650 | 0 |
_aComputer-assisted instruction _xDesign _949343 |
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650 | 0 |
_aInstructional systems _xDesign _93510 |
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650 | 0 |
_aWeb-based instruction _945348 |
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942 |
_2lcc _cBook |
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999 |
_c384234 _d384234 |