000 | 01112cam a2200313 a 4500 | ||
---|---|---|---|
001 | 1163551 | ||
003 | APU | ||
005 | 20150406165744.0 | ||
008 | 960802s1996 caua 001 0 eng | ||
010 | _a 96033455 | ||
020 | _a1571690433 (pbk.) | ||
020 | _a9781571690432 (pbk.) | ||
040 |
_aDLC _cDLC _dLMN _dSUE _beng |
||
050 | 0 | 0 |
_aQA76.73.J38 _bF36 1996 |
082 | 0 | 0 |
_a005.133 (JAV) _220 _bFAN 1996 |
100 | 1 |
_aFan, Joel, _d1969- _98035 |
|
245 | 1 | 0 |
_aBlack art of Java game programming / _cJoel Fan, Eric Ries, Calin Tenitchi. |
260 |
_aCorte Madera, CA : _bWaite Group Press, _cc1996. |
||
300 |
_axxxi, 933 p. : _bill. ; _c23 cm. |
||
500 | _aIncludes index. | ||
650 | 0 |
_aJava (Computer program language) _945 |
|
650 | 0 |
_aVideo games. _98036 |
|
650 | 0 |
_aWorld Wide Web. _9477 |
|
700 | 1 |
_aRies, Eric, _d1978- _98037 |
|
700 | 1 |
_aTenitchi, Calin. _98038 |
|
906 |
_a7 _bcbc _corignew _d1 _eocip _f19 _gy-gencatlg |
||
942 |
_2lcc _cBook _02 |
||
999 |
_c3914 _d3914 |