000 01151aam a2200349 a 4500
001 015336654
003 APU
005 20150812141220.0
008 091109s2010 caua b 001 0 eng
010 _a2009497229
015 _aGBA974059
_2bnb
020 _a9780321643377 (pbk.)
020 _a0321643372 (pbk.)
040 _aStDuBDS
_beng
_cStDuBDS
_dSUE
_dHK
042 _aukblsr
050 0 0 _aQA76.76.C672
_bA33 2010
082 0 0 _a794.81
_222
_bADA 2010
100 1 _aAdams, Ernest.
_910568
245 1 0 _aFundamentals of game design /
_cErnest Adams, Andrew Rollings.
250 _a2nd ed.
260 _aBerkeley, Calif. :
_bNew Riders ;
_aLondon :
_bPearson Education [distributor],
_cc2010.
300 _axix, 675 p. :
_bill. ;
_c24 cm.
490 0 _aVoices that matter
500 _aFormerly CIP.
_5Uk
504 _aIncludes bibliographical references (p. 652-657) and index.
650 0 _aComputer games
_xDesign.
_99607
650 0 _aComputer games
_xProgramming.
_986
650 0 _aVideo games
_xDesign.
_94096
700 1 _aRollings, Andrew,
_d1972-
_910569
942 _2lcc
_cBook
999 _c5575
_d5575