000 01462cam a2200313 a 4500
001 673360
003 APU
005 20150406153809.0
008 951030s1996 maua 001 0 eng
010 _a 95044738
020 _a0201483327 (pbk.)
020 _a9780201483321 (pbk.)
040 _aDLC
_cDLC
_dBAHAR
_dANA
_beng
050 0 0 _aT385
_b.F47 1996
082 0 0 _a006.6
_221
_bFER 1996
100 1 _aFerraro, Richard F.
_912044
245 1 0 _aLearn 3D graphics programming on the PC /
_cRichard F. Ferraro.
260 _aReading, Mass. :
_bAddison-Wesley Developers Press,
_cc1996.
300 _axxx, 1022 p. :
_bill. ;
_c23 cm. +
_e1 CD-ROM (4 3/4 in.)
500 _a"Includes Criterion's RenderWare"--Cover.
504 _aIncludes bibliographical references (p. 955-956) and index.
538 _aSystem requirements for accompanying computer disc: PC or compatible with a 486 processor or higher running Windows 3.1, Windows 95, Windows NT, or MSDOS 5.0 or later; 4MB RAM; Watcom 10.X or Visual C++ 1.5/2.0 or Borland C++ 4.5 compiler.
630 0 0 _aRenderWare.
_912045
650 0 _aComputer graphics.
_9219
650 0 _aThree-dimensional display systems.
_9938
906 _a7
_bcbc
_corignew
_d1
_eocip
_f19
_gy-gencatlg
942 _2lcc
_cBook
999 _c6542
_d6542