000 02950cam a2200397Ia 4500
001 769823903
003 APU
005 20150801051503.0
008 111230s2011 nyu 000 0 eng d
020 _a9781430236658 (pbk.)
020 _a1430236655 (pbk.)
035 _a(OCoLC)769823903
_z(OCoLC)724667070
040 _aJRI
_cJRI
_dSARA
_dWAN
_beng
050 0 0 _aQA76.76.H94
_bL36 2011
082 0 0 _221
_a006.74
_bLAM 2011
100 1 _aLamberta, Billy.
_912409
245 1 0 _aFoundation HTML5 animation with javascript /
_cBilly Lamberta, [Keith Peters].
260 _aNew York :
_bfriendsof,
_cc2011.
300 _axix, 482 p. :
_bill. ;
_c24 cm.
500 _aIncludes index.
505 0 _aContents -- About the author --- About the technical reviewers -- About the cover image artist -- Acknowledgments -- Introduction.
505 0 _aPart I : Java script animation basics -- Chapter 1: Basic animation concepts -- Chapter 2: Basics of Javascript for animation -- Chapter 3: Trigonometry for animation -- Chapter 4: Trigonometry for animation.
505 0 _aPart II : Basic motion -- Chapter 5: Velocity and acceleration -- Chapter 6: Boundaries and friction -- Chapter 7: User interaction: moving objects around.
505 0 _aPart III : Advanced motion -- Chapter 8: Easing and springing -- Chapter 9: Collision detection -- Chapter 10: Coordinate rotation and bouncing off angles -- Chapter 11: Billiard ball physics -- Chapter 12: Particle attraction and gravity -- Chapter 13: Forward kinematics: making things walk -- Chapter 14: Inverse kinematics: dragging and reaching.
505 0 _aPart IV : 3D animation -- Chapter 15: 3D basics -- Chapter 16: 3D lines and fills -- Chapter 17: Backface culling and 3D lighting.
505 0 _aPart V : Additional techniques -- Chapter 18: Matrix math -- Chapter 19: Tips and tricks.
505 0 _aAppendix -- Index.
520 _aEnter the new era of web programming creativity with Foundation HTML5 Animation with JavaScript. This book details how you can use the HTML5 canvas element to create advanced web graphics and dynamic scripted animation. It covers everything that you'll need to know to complete a wide range of animated projects--from games to navigational systems, advertisements to educational applications.
520 _aEnter the new era of web programming creativity with Foundation HTML5 Animation with JavaScript. This book details how you can use the HTML5 canvas element to create advanced web graphics and dynamic scripted animation. It covers everything that you'll need to know to complete a wide range of animated projects--from games to navigational systems, advertisements to educational applications.
650 0 _aHTML (Document markup language)
_947
650 0 _aJavaScript (Computer program language)
_9484
650 0 _aInternet programming.
_915
650 0 _aComputer graphics.
_9219
700 1 _aPeters, Keith.
_912154
942 _2lcc
_cBook
_01
999 _c6782
_d6782