000 01785cam a2200325 a 4500
001 14952476
003 APU
005 20150819142932.0
008 070803s2008 maua b 001 0 eng
010 _a 2007032260
020 _a9780262113151 (hbk.)
040 _aDLC
_cDLC
_dSARA
_dANA
_beng
050 0 0 _aLB1029.G3
_bK56 2008
082 0 0 _a371.337
_222
_bKLO 2008
100 1 _aKlopfer, Eric.
_914603
245 1 0 _aAugmented learning :
_bresearch and design of mobile educational games /
_cEric Klopfer.
260 _aCambridge, Mass. :
_bMIT Press,
_cc2008.
300 _axvii, 251 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references (p. [229]-237) and index.
505 0 _aEducation innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
650 0 _aEducational games
_xData processing.
_914604
650 0 _aEducational games
_xDesign and construction.
_914605
650 0 _aSimulation games in education
_xDesign and construction.
_914606
650 0 _aMobile computing.
_987
650 0 _aPocket computers
_xProgramming.
_99661
856 4 1 _3Table of contents only
_uhttp://www.loc.gov/catdir/toc/ecip0724/2007032260.html
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2lcc
_cBook
999 _c7842
_d7842