Fulton, Jeff.
The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Flash games Jeff Fulton, Steve Fulton. - [Berkeley, Calif.] : New York : friendsof ED ; Distributed to the book trade worldwide by Springer-Verlag, c2011. - xxxiii, 629 p. : ill. ; 24 cm.
Includes index.
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
9781430226147 (pbk.) 1430226145 (pbk.)
2010280863
Flash (Computer file)
Flash (Computer software)
Computer games--Programming.
ActionScript (Computer program language)
Computer animation.
Computer games--Computer software.
ActionScript (Computer language)
Computer animation.
QA76.76.C672 / F85 2011
794.81526 / FUL 2011
The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Flash games Jeff Fulton, Steve Fulton. - [Berkeley, Calif.] : New York : friendsof ED ; Distributed to the book trade worldwide by Springer-Verlag, c2011. - xxxiii, 629 p. : ill. ; 24 cm.
Includes index.
Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.
9781430226147 (pbk.) 1430226145 (pbk.)
2010280863
Flash (Computer file)
Flash (Computer software)
Computer games--Programming.
ActionScript (Computer program language)
Computer animation.
Computer games--Computer software.
ActionScript (Computer language)
Computer animation.
QA76.76.C672 / F85 2011
794.81526 / FUL 2011