AI game programming wisdom 4 /
Artificial intelligence game programming wisdom 4
edited by Steve Rabin.
- Australia ; United States : Course Technology, Cengage Learning, c2008.
- xxxvi, 699 p., [4] p. of plates : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.).
Includes bibliographical references and index.
General wisdom -- Movement and pathfinding -- Architecture -- Tactics and planning -- Genre specific -- Scripting and dialogue -- Learning and adaptation.
9781584505235 (hbk.) 1584505230 (hbk.)
2007939369
Computer games--Design.
Computer games--Programming.
Computer graphics.
Artificial intelligence .
QA76.76.C672 / A34 2008
794.81511 / AIG 2008
Includes bibliographical references and index.
General wisdom -- Movement and pathfinding -- Architecture -- Tactics and planning -- Genre specific -- Scripting and dialogue -- Learning and adaptation.
9781584505235 (hbk.) 1584505230 (hbk.)
2007939369
Computer games--Design.
Computer games--Programming.
Computer graphics.
Artificial intelligence .
QA76.76.C672 / A34 2008
794.81511 / AIG 2008