Asia Pacific University Library catalogue


Cozzi, Patrick.

3D engine design for virtual globes / Patrick Cozzi, Kevin Ring. - Boca Raton, FL : CRC Press, c2011. - xix, 499 p. : ill. (chiefly col.), maps (some col.) ; 25 cm. - An A K Peters book. .

Includes bibliographical references (p. 477-490) and index.

"The first half of the book details the design of a modern 3D graphics engine: a shader-based architecture with an abstract rendering API fed by hierarchical culling and state sorting. The second half of the book upgrades the generic 3D engine to a virtual globe engine by adding high precision rendering, accurate globe rendering, vector data rendering, out-of-core rendering, and terrain rendering. The algorithms and techniques in the book are not tied to any particular programming language or rendering API but they will provide concrete examples in C#, OpenGL, and GLSL"--Provided by publisher.

9781568817118 (hbk.)

2011010460


Search engines--Programming.
Web search engines.
Three-dimensional imaging.
Digital mapping.
Texture mapping.

TK5105.884 / .C69 2011

912.02856693 / COZ 2011